![]() It can strike multiple enemies in a row, doing the same damage. In the year of the incarnation of our Lord 449, Angles and Saxons first came into Britain and although the cause of their arrival is universally known, it may not be improper here to subjoin it: and, that the design of my work may be the more manifest, to begin even from an earlier period. Fire's a straight 3 second beam of energy that can cut through most enemies. Of The Arrival Of The Angles, And Of The Kings Of Kent A.D. ![]() Fire's a burst of electricity, stunning or paralysing certain targets.Īn experimental laser cannon. It does plenty of damage however but has a short effective range.Īn oversized stun gun attached to the M4A1 Carbine. The Pyke is an under-barrel flamethrower with a relatively short lifespan before needing to re-fuel. It says it uses 20mm Slugs yet recharges from a battery.Īn attachment for the M4A1 Carbine. It requires a short charge time before firing but it will utterly annihilate anything in front of you. The Hypervelocity is actually an experimental Rail Gun and replaces the Rocket Launcher in most games as the one hit killer. It seems the Gunblade uses a revolving style system to cycle shells. The Gunblade is aimed at a very odd angle, above Aya's head and fired almost upside down. It operates like a shotgun but with a secondary sword attack that does massive damage. (Grenade with larger splash damage)Ī secret weapon given to Aya once she earn's a specific rank on game completetion. (Stun Grenade, mimics effects of a Flash Bang, briefly stuns enemies) Not having played the game I can't comment on how it functions, however from it's description it does a little like the Dragon Slug shell instead (Seen here, ). (A unrealistic adaptation to exotic shells known as Dragon's Breath) Firefly - 12-gauge shotgun incendiary shot.Buckshot - 12-gauge shotgun scatter shot.9mm Spartan - 9mm fragmentation round.9mm PB - 9mm caliber full metal jacket round.The player also receives Bonus Points which can be allotted to various functions, allowing for further player-determined character growth. As an RPG, Parasite Eve utilizes experience-based levels with character attributes increasing along with level. Upgrading weapons and armor is performed by "tuning up" with tools, which alters the item's attributes and effects, as well as finding more powerful weapons and armor as the game progresses. Weapons and armor frequently have special powers, such as elemental damage, poisoning or paralyzing foes, and even stealing items. The protagonist has multiple options of attacking, defending, and escaping as well. ![]() Combat is a mixture of turn-based and real-time, with the former consisting of a Active Time Bar (ATB) that must be fill before and action can be taken, and the latter allowing the characters and enemies to move freely in the meantime. If you find a shotgun, save it (it’s burst ability is epic). M16 you get at the police station is a good choice, but it’s slower than a pistol. None of the guns you get in the first play through are insanely amazing until after the Trex. Parasite Eve uses a world map (the city of Manhattan) for movement, with a random encounter system for battles. Pick a gun to put all your stats on with tools, and use that same one. ![]() In the North American market it was packaged with "Squaresoft on PlayStation 1998 Collector's CD Vol.1" a collection of demos of future Squaresoft games. It is the first game in the Parasite Eve series. The game is a sequel to the novel Parasite Eve, written by Hideaki Sena. It has the best rate of fire, excellent stats (It's range being the only low-point) and a good number of. Parasite Eve ( パラサイト・イヴ, Parasaito Ivu ?) is a survival horror role-playing game developed and published by Square (now Square Enix). I would go with the P90 (Machine Gun) that Wayne can create for you by collecting junk.
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